Fix overlay

This commit is contained in:
Ludvík Prokopec 2022-10-23 10:45:36 +02:00
parent b3a4c98ec3
commit b0ec1dde57
9 changed files with 174 additions and 11 deletions

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@ -0,0 +1,42 @@
<script>
const col = {
blue: '#4263EB',
white: 'white',
txt_blue: 'white',
txt_white: '#999999',
}
export let background
</script>
<div class="bubble" style={`background: ${col[background]}; color: ${col[`txt_${background}`]}`}>
<slot name="icon" />
<span class="text"><slot /></span>
</div>
<style>
.bubble {
border-radius: 20px;
width: fit-content;
height: 38px;
display: flex;
align-items: center;
flex-direction: row;
align-items: center;
justify-content: space-between;
padding: 6px 10px;
gap: 10px;
border: 1px solid #4263eb;
font-size: 17px;
color: white;
}
.text {
font-family: 'Source Sans Pro';
font-style: normal;
font-weight: 700;
font-size: 20px;
line-height: 25px;
display: flex;
align-items: center;
text-align: center;
}
</style>

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@ -0,0 +1,25 @@
<script>
</script>
<div>
<h1>
<slot />
</h1>
<slot name="bubbles" />
</div>
<style lang="scss">
div {
display: flex;
flex-wrap: wrap;
gap: 10px;
}
h1 {
font-style: normal;
font-weight: 600;
font-size: 36px;
line-height: 45px;
color: #110042;
}
</style>

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@ -0,0 +1,27 @@
<script>
import { Marker } from '@beyonk/svelte-mapbox'
import { createEventDispatcher, getContext } from 'svelte'
export let lat, lng
export let width = 0.004
export let user = { lat: 0, lng: 0 }
const dispatch = createEventDispatcher()
let Mlat = [lat - width, lat + width]
let Mlng = [lng - width, lng + width]
$: isIn = user ? user.lat > Mlat[0] && user.lat < Mlat[1] && user.lng > Mlng[0] && user.lng < Mlng[1] : null
$: isIn && dispatch('enter', { lat, lng, user })
</script>
<Marker popup={false} {lat} {lng}>
<div class="w-8 h-8 bg-none rounded-full" />
</Marker>
<style>
div {
border: 8px solid red;
}
</style>

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@ -0,0 +1,48 @@
<script>
import { Map, controls } from '@beyonk/svelte-mapbox'
import { createEventDispatcher } from 'svelte'
const { GeolocateControl } = controls
let mapComponent
let className = ''
export { className as class }
let user = { lat: 0, lng: 0 }
const dispatch = createEventDispatcher()
export let center = { lng: 0, lat: 0 }
</script>
<div class={className}>
<Map
class="h-full"
accessToken="pk.eyJ1IjoiZXJhbnQ0MiIsImEiOiJjbDdybXo4dmswZ3E5M3FwMnFsazdpb3VoIn0.wXblbreOUt3e8N81CAH0Wg"
style="mapbox://styles/mapbox/outdoors-v11"
bind:this={mapComponent}
on:ready={() => {
mapComponent.resize()
mapComponent.setCenter([center.lng, center.lat], 14)
}}
zoom={14}
>
<slot {user} />
<GeolocateControl
on:geolocate={(e) => {
const { latitude, longitude } = e.detail.coords
user = { lat: latitude, lng: longitude }
dispatch('move', user)
}}
/>
</Map>
</div>
<style>
div {
border-radius: 25px;
overflow: hidden;
}
:global(.mapboxgl-marker) {
cursor: pointer;
}
</style>

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@ -0,0 +1,28 @@
<script>
import Sharebutton from '../Sharebutton.svelte'
export let shareData
</script>
<div>
<Sharebutton {shareData} />
</div>
<style lang="scss">
div {
width: 100%;
height: calc(100% - 75%);
display: flex;
justify-content: flex-end;
align-items: center;
position: absolute;
top: 0;
padding: 50px;
background: none;
clip-path: inset(0);
z-index: 6;
@media (min-width: 768px) {
position: absolute;
}
}
</style>

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@ -2,7 +2,7 @@
export let img = null
export let shareData = null
export let alt = 'background image'
import Tab from './game/Tab.svelte'
import Tab from './Game/Tab.svelte'
import Layout from './Layout.svelte'
</script>
@ -48,13 +48,7 @@
z-index: 4;
width: 100%;
height: auto;
min-height: 35vh;
max-height: 100%;
position: fixed;
@media (min-width: 768px) {
position: relative;
}
position: absolute;
}
}
</style>

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@ -18,7 +18,6 @@
top: 0;
padding: 50px;
background: none;
position: fixed;
clip-path: inset(0);
z-index: 6;

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@ -1,5 +1,5 @@
<script>
import Heading from '../lib/Components/game/Heading.svelte'
import Heading from '../lib/Components/Game/Heading.svelte'
import Overlay from '../lib/Components/Overlay.svelte'
import Section from '../lib/Components/Section.svelte'
import Button from '../lib/Components/Button.svelte'

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@ -1,5 +1,5 @@
<script>
import Heading from '../lib/Components/game/Heading.svelte'
import Heading from '../lib/Components/Game/Heading.svelte'
import Overlay from '../lib/Components/Overlay.svelte'
import Section from '../lib/Components/Section.svelte'
</script>