mapa, auto center,wrontRightfix, games - fix

This commit is contained in:
Ota Prokopec 2023-03-03 18:25:24 +01:00
parent be3bb2b3a0
commit acc5a91405
7 changed files with 95 additions and 74 deletions

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@ -4,7 +4,7 @@
"version": "0.0.0",
"type": "module",
"scripts": {
"dev": "vite --host 0.0.0.0",
"dev": "vite",
"build": "vite build",
"preview": "vite preview",
"appwrite": "docker compose -f ./appwrite/docker-compose.yml up"

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@ -2,9 +2,10 @@
import GeolocateControl from '@beyonk/svelte-mapbox/src/lib/map/controls/GeolocateControl.svelte'
import Map from './Map.svelte'
import { navigate } from 'svelte-routing'
import NavigationBarLayout from '../Layouts/NavigationBarLayout.svelte'
import { onMount } from 'svelte'
export let center
$: console.log(center)
export let center = null
export let mapComponent = null
export let user = { lat: null, lng: null }
@ -20,21 +21,24 @@
function showPosition(position) {
user.lat = position.coords.latitude
user.lng = position.coords.longitude
if (!center) center = user
}
const userCenter = () => document.getElementsByClassName('mapboxgl-ctrl-geolocate')[0].click()
</script>
<Map {center} bind:mapComponent class={className} on:move>
<NavigationBarLayout>
{#if center}
<Map on:ready={() => setTimeout(() => userCenter(), 40)} {center} bind:mapComponent class={className} on:move>
<slot />
<GeolocateControl
on:geolocate={(e) => {
const { latitude, longitude } = e.detail.coords
user = { lat: latitude, lng: longitude }
//console.log(user)
}}
/>
</Map>
<div class="on">
</Map>
<div class="on">
<button on:click={() => navigate('/scanner')}>
<svg viewBox="0 0 52 52" fill="none" xmlns="http://www.w3.org/2000/svg">
<path
@ -45,7 +49,7 @@
/>
</svg>
</button>
<button on:click={() => document.getElementsByClassName('mapboxgl-ctrl-geolocate')[0].click()}>
<button on:click={() => userCenter()}>
<svg viewBox="0 0 29 39" fill="none" xmlns="http://www.w3.org/2000/svg">
<path
fill-rule="evenodd"
@ -55,7 +59,9 @@
/>
</svg>
</button>
</div>
</div>
{/if}
</NavigationBarLayout>
<style>
.on {

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@ -2,6 +2,7 @@
import { Map, controls } from '@beyonk/svelte-mapbox'
import GeolocateControl from '@beyonk/svelte-mapbox/src/lib/map/controls/GeolocateControl.svelte'
import { createEventDispatcher, onMount } from 'svelte'
const dispatch = createEventDispatcher()
export let mapComponent = null
let geolocateControl
let className = ''
@ -21,7 +22,6 @@
alert("Can't load your location!")
}
}*/
$: console.log([center.lat, center.lng])
</script>
<div class={className} class:radius>
@ -33,6 +33,7 @@
on:ready={() => {
mapComponent.resize()
mapComponent.setCenter([center.lng, center.lat], 14)
dispatch('ready')
}}
zoom={14}
>

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@ -34,9 +34,9 @@
<div class="w-full relative bottom-[170px] flex justify-center h-fit size">
{#if control === 'not-control' || control === null}
<span />
{:else if control}
{:else if control === true}
<span style="color:greenyellow">správně</span>
{:else}
{:else if control === false}
<span style="color:red">špatně</span>
{/if}
</div>

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@ -23,7 +23,7 @@
}
let control = null // if true => spravne if false spatne
let view: 'question' | 'map' = 'map'
let view: 'question' | 'map' | 'end' = 'map'
export let gameData: any = {} //data
$: console.log(gameData)
@ -31,32 +31,37 @@
let clientAnswers = {
//user data about game
pos: 0,
end: gameData.checkPoints.length, //kolik otázek
end: gameData.checkPoints.length - 1, //kolik otázek
points: 0, //body
}
$: console.log(clientAnswers.pos === clientAnswers.end + 1)
$: if (control === true) clientAnswers.points += 2 //body bodování
const nextQuestion = () => {
//další otázka
if (control !== null) {
control = null
if (clientAnswers.pos === clientAnswers.end) view = 'end'
else {
clientAnswers.pos++
view = 'map'
}
}
}
//let answers
//$: if (clientAnswers.pos < clientAnswers.end) answers = parseQuestion(gameData.questions[clientAnswers.pos].answer, gameData.questions[clientAnswers.pos].type) //delete
let page = null
$: if (clientAnswers.pos < clientAnswers.end) page = components[gameData.checkPoints[clientAnswers.pos].CPType]
$: page = view === 'question' ? components[gameData.checkPoints[clientAnswers.pos].CPType] : null
let [lat, lng] = [null, null]
$: if (clientAnswers.pos < clientAnswers.end) [lat, lng] = $data.checkPoints[clientAnswers.pos].CPLocation
let user = { lat: null, lng: null }
$: console.log(page, gameData.checkPoints[clientAnswers.pos].CPType)
$: console.log(gameData.checkPoints[clientAnswers.pos].CPType, clientAnswers.pos, view)
/* //set user to localstorage
$: if (clientAnswers.pos !== clientAnswers.end && clientAnswers.pos !== 0) {
@ -76,18 +81,20 @@
}*/
</script>
{#if page && view === 'map'}
<Erantmap center={{ lat, lng }} bind:user class="w-full h-full">
<input type="number" bind:value={clientAnswers.pos} />
<button on:click={() => (view = 'question')}>disappear map</button>
{#if view === 'map'}
<Erantmap bind:user class="w-full h-full">
<Marker on:enter={() => (view = 'question')} {lat} {lng} {user} />
</Erantmap>
{/if}
{#if view === 'question'}
{#if clientAnswers.pos !== clientAnswers.end}
<svelte:component this={page} data={{ checkPoint: gameData.checkPoints[clientAnswers.pos], name: gameData.ExpName }} {nextQuestion} bind:control />
{:else}
{/if}
{#if view === 'end'}
<Finish img={gameData.thumbnail}>
<span> Získali jste {clientAnswers.points} / {clientAnswers.end * 2} bodů</span>
</Finish>
{/if}
{/if}

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@ -0,0 +1,14 @@
<script>
//register email verification
const urlParams = new URLSearchParams(location.search)
const userId = urlParams.get('userId')
const secret = urlParams.get('secret')
;(async () => {
try {
await account.updateVerification(userId, secret)
navigate('/')
} catch (err) {
console.log(err)
}
})()
</script>

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@ -1,33 +1,26 @@
<script>
import { account } from '$lib/appwrite'
import { account, user } from '$lib/appwrite'
import Error from '$root/src/__error.svelte'
import { ID } from 'appwrite'
import HiddenInput from '../../lib/components/Inputs/Hidden_Input.svelte'
import GoogleLogo from '../../lib/svg/GoogleLogo.svelte'
import TopImage from '../../lib/svg/Top-Image.svelte'
let email = ''
let password = ''
let repeatPassword = ''
let name = ''
let email = 'otaprokopec@gmail.com'
let password = 'aaaaaaaa'
let repeatPassword = 'aaaaaaaa'
let name = 'test'
const register = async () => {
//if (password === repeatPassword || name.length < 8 || email.length < 8) throw new Error('conditions are not fine')
await account.create(ID.unique(), email, password, name)
await account.createEmailSession(email, password, name)
await account.createVerification(`${location.origin}/`)
}
//register email verification
/*const urlParams = new URLSearchParams(location.search)
const userId = urlParams.get('userId')
const secret = urlParams.get('secret')
;(async () => {
try {
await account.updateVerification(userId, secret)
navigate('/')
} catch (err) {
console.log(err)
await account.create(ID.unique(), email, password, name)
await account.createEmailSession(email, password)
await account.createVerification(`${location.origin}/`)
} catch (error) {
console.log(error)
}
}
})()*/
</script>
<div class="main">
@ -43,7 +36,7 @@
<input bind:value={email} type="text" placeholder="E-mail" autocomplete="email" required />
<HiddenInput bind:value={password} placeholder="Password" />
<HiddenInput bind:value={repeatPassword} placeholder="Re-type password" />
<input class="cursor-pointer" on:click={() => register()} type="submit" value="Sign up" />
<input class="cursor-pointer" on:click={() => register()} type="button" value="Sign up" />
</form>
</div>
@ -193,7 +186,7 @@
line-height: 28px;
}
input[type='submit'] {
input[type='button'] {
background-color: #4263eb;
color: white;